Players proceed through a roguelite gameplay loop by choosing their path through a Dungeon. They set their squad of Guardians, use abilities as they engage the enemy, and collect rewards from defeated foes. There are two types of Dungeons, Story and Endless. Story Dungeons are unlocked linearly as they are completed and Endless Dungeons are regenerated randomly with each entry.
The Roguelite Loop Illustration (WIP, subject to change)
Resources earned from Dungeons are sent to a visual inventory that’s actively managed through merging. Resources can be spent in crafting recipes or merged to the point where they become blockchain items that can be bought and sold.
Solo Merging/Crafting Loop (WIP, subject to change)