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Design Goals

Guild of Guardians is built from the ground-up and we follow our own set of design principles which we firmly believe lead to a successful blockchain game:
  1. 1.
    Player ownership of content: Players actually own content within the game, meaning instead of it being a sunk cost players retain and may even increase the value of their in-game assets.
  2. 2.
    Social co-operation required: Players have to work together in order to maximize progression and profits. Specialization is part of the game and players will need to work together to progress. Trading with each other is a core component of Guild of Guardians (just like the real world economy!).
  3. 3.
    Multiple avenues of satisfaction: Like other RPGs, players get satisfaction from progressing through game content and building their DREAM TEAM. They can also progress the ‘value’ of their account.
  4. 4.
    A truly authentic and sustainable player driven economy: Large amounts of content in the game will be player generated. Players can bypass the traditional gacha system mechanics and get exactly what they need from our public marketplace. We also want some blockchain assets to only be made by players — which is one of the underlying reasons as to why we do not sell items.
Guild of Guardians is inspired by Diablo and Dungeons and Dragons. The game takes place in a classic fantasy universe. There are dungeons to explore and monsters to be slain. Play as orcs, elves, humans or strange magical creatures. The art style of the game has an aesthetic, low-poly style and all characters and combat is in 3D.